Wayword for Publishers

Licensed daily puzzle · newsletters, newspapers, magazines

A daily word journey, in your masthead.

Wayword shows readers a word's route through languages, oldest stop first, and asks them to name the English word it became. You license it, brand it, and drop it into your site or newsletter. Every route comes from a graded etymology dataset.

01 · Live embed configurator

Brand it, then play it

Every change updates the playable embed in the preview. The preview is the real game.

Up to 8 characters.

Type preset
Embed theme

Short routes cap the count: a word with four stops allows at most three guesses.

This week's schedule (spoilers)

    Preview · phone

    The Morning Ledger

    Puzzles

    Today's Wayword

    Follow a word across languages and centuries. Name the English word at the end of the road.

    WaywordDaily word journey
    No. 1

    Each stamp is one stop on a word's journey, oldest first. Meanings stay hidden. Every wrong guess stamps the next stop or a clue.

    Arrives in English as

      Wayword for The Morning LedgerRoutes graded certain / probable / possible

      02 · Embed code

      One snippet, generated from your settings

      Illustrative only. The host below uses the reserved .example domain and serves nothing.

      03 · Publisher dashboard

      What you would see each morning

      Every number in this panel is invented sample data, generated in the page to show the layout. None of it describes a real publication or a real result.

      The Morning Ledger · last 30 days

      Sample data

      Daily players, last 30 days · sample data

      Line chart of sample daily players over 30 days.

      Hover or use the arrow keys on the chart to read a day.

      04 · Why publishers license puzzles

      The reasoning, without invented numbers

      A

      A puzzle is a daily appointment

      News changes every day, so readers drift in and out with the headlines. A puzzle is the same shape every morning. Readers who like it come back for it, whatever the news cycle is doing.

      B

      Return visits are what you sell

      Subscriptions and ad rates both depend on people coming back. A small daily game gives a reader a reason to open your site or app on days they had no other plan to.

      C

      Newsletters need a reason to open

      A newsletter that carries today's puzzle has something in it that cannot be read anywhere else that day. That is a direct reason to open it rather than skim the subject line.

      D

      Licensing beats building

      Writing a puzzle every day takes an editor, a dataset and a game engine. Wayword ships all three. Every route is graded certain, probable or possible, so your desk is not vouching for folk etymology.

      05 · Pricing

      Three tiers, billed monthly

      Newsletter

      $49 /mo

      For newsletters up to 10k subscribers.

      • Daily puzzle card for email
      • Hosted play page
      • Accent color and logo text

      Publication

      $200 /mo

      For one site or app, fully branded.

      • Full branding: type, theme, logo
      • Playable archive of past puzzles
      • Analytics dashboard
      • Script, iframe and email embeds

      Network

      $800 /mo

      For groups running several titles.

      • Multiple titles, each with its own brand
      • Custom theme weeks
      • Editorial calendar tie-ins
      • API access